AI Insights · Timothy · July 2021
Top 5 Idler Games on iOS in Colombia: Q2 2021
Discover the performance trends of the top 5 idler games on iOS in Colombia for Q2 2021, including weekly downloads, revenue, and active users.
In Q2 2021, the top 5 idler games on iOS in Colombia showcased varying performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Idle Lumber Mill
Despite recording no revenue throughout the quarter, Idle Lumber Mill saw a notable spike in weekly downloads, peaking at about 4.2K in early May. However, this was followed by a significant drop, with downloads fluctuating between 1 and 10 towards the end of the quarter. Active users mirrored this decline, starting at 1.6K in early May and steadily decreasing to 25 by mid-June.
Idle Miner Tycoon: Money Games
Idle Miner Tycoon: Money Games experienced a steady revenue stream, peaking at $135 in the final week of April before gradually dropping to $24 by mid-June, with a brief rebound to $63 at the end of June. Weekly downloads followed a downward trend from 363 in mid-April to just 7 by the end of June. Active users started strong at 5.5K in early April but saw a consistent decline, ending the quarter at around 2.6K.
Craft Island
Craft Island had a notable increase in weekly revenue, reaching $50 in late May, before stabilizing around $21 in early June and tapering off to $0 by the end of June. Downloads surged from 20 in mid-April to 673 by the end of May, before settling between 87 and 294 in June. Active users followed a similar pattern, peaking at 841 in late May and gradually decreasing to 233 by the end of June.
Idle Barber Shop Tycoon - Game
Released in late May, Idle Barber Shop Tycoon - Game saw a modest revenue increase, peaking at $40 in mid-June before declining to $4 by the end of June. Weekly downloads started strong at 435 in late May but dropped sharply to 0 by the end of June. Active users also saw a decline from 518 in late May to 135 by the end of June.
Tower Craft 3D - Idle Building
Tower Craft 3D - Idle Building had minimal revenue during the quarter, with only a few weeks showing negligible earnings. Downloads peaked at 193 in late May but generally remained low, ending the quarter at 19. Active users followed a similar trend, peaking at 303 in late May and decreasing to 112 by the end of June.
For more detailed insights and data, visit Sensor Tower.